import console; press_signal = {0,0}; press_baseline = {0,0}; press_signal_data = {0,0}; press_baseline_data = {0,0}; lkey_signal = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; rkey_signal = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; lkey_baseline = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; rkey_baseline = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; lkey_signal_data = {}; rkey_signal_data = {}; lkey_baseline_data = {}; rkey_baseline_data = {}; for(i=1;16;1){ lkey_signal_data[i] = {}; rkey_signal_data[i] = {}; lkey_baseline_data[i] = {}; rkey_baseline_data[i] = {}; } keyL1 = 0; keyL2 = 0; keyL3 = 0; keyLup = 0; keyLdown = 0; keyLleft = 0; keyLright = 0; keyLok = 0; sldLlr = 0; sldLud = 0; keyR1 = 0; keyR2 = 0; keyR3 = 0; keyRup = 0; keyRdown = 0; keyRleft = 0; keyRright = 0; keyRok = 0; sldRvol = 0; sldRud = 0; sldRlr = 0; plx = 0; ply = 0; pls = 0; prx = 0; pry = 0; prs = 0; getbitdata = function(byte,startbit,len){ return ((byte>>startbit) & ((1<