#include "hwCtrl.h" #include "r_cg_port.h" #include "iodefine.h" #include "PINdef.h" #include "r_cg_adc.h" static uint8_t keystate[KEY_NUM] = {0}; static uint8_t keyPressFlag[KEY_NUM] = {0}; static uint8_t keyReleaseFlag[KEY_NUM] = {0}; static uint16_t keydelay[KEY_NUM] = {0}; extern uint16_t g_adval[AD_ST_NUM]; #define KEY_DELAY_TIMES 20 //20Ms void ClearKeyState(void) { uint8_t i; for (i = 0; i < KEY_NUM; i++) { keystate[i] = 0; } } void setKeyPressFlag(uint8_t id) { if (id < KEY_NUM) { keyPressFlag[id] = KEY_PRESSED; } } void setKeyReleaseFlag(uint8_t id) { if (id < KEY_NUM) { keyReleaseFlag[id] = KEY_PRESSED; } } uint8_t getKeyPressFlag(uint8_t id) { uint8_t retVal = KEY_NOPRESSED; if (id < KEY_NUM) { retVal = keyPressFlag[id]; keyPressFlag[id] = KEY_NOPRESSED; } return retVal; } uint8_t getKeyReleaseFlag(uint8_t id) { uint8_t retVal = KEY_NOPRESSED; if (id < KEY_NUM) { retVal = keyReleaseFlag[id]; keyReleaseFlag[id] = KEY_NOPRESSED; } return retVal; } extern unsigned char keybyte1,keybyte2; void KeyScan(void) { uint8_t i,key,key_nopress; uint16_t keyad = 0; key_nopress = 0; for (i = 0; i < KEY_NUM; i++) { keyad = getAdval(AD_ST3_KEY); key = (keyad>850&&keyad<950)?KEY_PRESSED:KEY_NOPRESSED; if (key == KEY_PRESSED && keystate[i] == KEY_NOPRESSED) { keydelay[i]++; if (keydelay[i] >= KEY_DELAY_TIMES) { keystate[i] = KEY_PRESSED; setKeyPressFlag(i); } } else if(key == KEY_NOPRESSED) { if (keydelay[i] > 0) { keydelay[i]--; } else { if (keystate[i] == KEY_PRESSED) { setKeyReleaseFlag(i); } keystate[i] = KEY_NOPRESSED; key_nopress++; } } } } uint8_t GetIOState(uint8_t keyno) { switch (keyno) { default: return 0; } } uint8_t GetKeyState(uint8_t keyno) { if (keyno > 0 && keyno <= 16) { return keystate[keyno-1]; } return KEY_NOPRESSED; } uint16_t getAdval(uint8_t ch) { if (ch < AD_ST_NUM) { return g_adval[ch]; } return 0; } void setValveState(uint8_t valve_id,uint8_t state) { switch (valve_id) { case VALVE1: O_T1 = state; break; case VALVE2: O_T2 = state; break; case VALVE3: O_T3 = state; break; case VALVE4: O_T4 = state; break; case VALVE5: O_T5 = state; break; case VALVE6: O_T6 = state; break; case VALVE7: O_T7 = state; break; default: break; } } void setPumpState(uint8_t state) { O_PUMP = state; } void ad_handle(void) { switch (ADS) { case AD_SCAN_STEP1_CH: R_ADC_Get_Result(g_adval); ADS = AD_SCAN_STEP2_CH; break; case AD_SCAN_STEP2_CH: R_ADC_Get_Result(g_adval+1); ADS = AD_SCAN_STEP3_CH; break; case AD_SCAN_STEP3_CH: R_ADC_Get_Result(g_adval+2); ADS = AD_SCAN_STEP1_CH; break; default: ADS = AD_SCAN_STEP1_CH; break; } } void setFanDuty(uint8_t duty) { uint32_t reg; if (duty > 100) { duty = 100; } if (duty < 0) { duty = 0; } reg = TDR06; reg = (reg + 1U) * duty / 100U; TDR07 = (unsigned short)reg; } void setHeatDuty(uint8_t duty) { uint32_t reg; if (duty > 100) { duty = 100; } if (duty < 0) { duty = 0; } reg = TDR04; reg = (reg + 1U) * duty / 100U; TDR05 = (unsigned short)reg; }